Review the real app against the design

See the screens and states of the running app on real devices, and compare a captured screen with its Figma frame.

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  • Claude
  • OpenAI Codex
  • Cursor
  • Devin
  • GitHub Copilot
  • Gemini
  • Windsurf
Atlas evidence canvas comparing the Add expense Figma frame with the iOS capture side by side, with the two copy differences marked on both.
Pick the real screen1

Design

Review the screens users actually see

Atlas keeps the screens your app actually renders on device, so design review starts from the build users get and covers the states a mock leaves out.

  1. 01

    Every real screen and state

    Atlas maps each screen and state a run reaches, with the transitions between them, so review covers what the app actually shows.

  2. 02

    Design QA across devices and themes

    Run the same flow on iPhone, Android phones and tablets in light or dark appearance, and review each capture side by side.

  3. 03

    Compare the build with Figma

    Link a Figma frame and Revyl captures the same screen on the device, compares the two and names the visible differences.

How it works

Catch design drift before release

  1. Capture the real screensExplore the app or run a test, and Revyl captures each screen it reaches in light or dark appearance.

  2. Check the flow on deviceWrite the flow as instructions and validations and run it on iOS or Android, so each check passes on the real screen.

  3. Compare with the Figma frameLink the frame in the pull request or in Atlas chat, and Revyl names the visible differences between the design and the build.

Keep exploring

Ready to build with confidence?

Your team and its agents build, run and verify every change on Revyl’s devices and Macs, and what they see becomes your record.