Build, run and prove every code change

Build, develop, test and understand your software in one runtime shared by your team and its agents, on iOS, Android, web and macOS.

The loop

Four stages share one runtime

Atlas in Revyl: Finance App's screens laid out as a map, with a comment thread open on the Add expense screen

Understand the app as it actually behavesEvery run writes screens, flows, changes, and coverage back into a living model of your product.

Explore Atlas
A completed Revyl build of Finance App 1.0.1 with its build steps and archive log

Compile iOS, Android and web builds in the cloudManaged build environments replace machine-specific setups, so people and agents compile and deploy in parallel.

Explore Build
A live iPhone session in Revyl running Finance App, with the device and build details beside it

Develop against the real, running appMake a change, launch it on a live device, and see the result without waiting on a manual handoff.

Explore Develop
A passed Revyl test report for the add expense flow on iOS, with each step and its result

Verify changes where users experience themAgent-driven tests act on the visible app and keep replayable evidence behind every verdict.

Explore Verify

Foundation

Every stage runs on the same ground

Cloud devices and integrations sit under all four stages, so a change meets the same devices wherever it starts.

Cloud devicesFast, programmable iOS and Android environments where every workflow actually runs. No device farm to maintain.

Explore Cloud devices

IntegrationsCursor, CLI, MCP, GitHub Actions, and APIs bring the runtime to wherever your team and its agents already work.

Explore Integrations

Why one platform

Each stage works on the same running app

The same environments for everyonePeople and agents build and run on the same managed compute, iOS, and Android environments.

Proof stays attached to every changeTest results, screenshots, traces, and replays stay connected from development through release.

What you learn becomes reusableEvery run updates Atlas with the screens, flows, and coverage your team can use again.

See the whole loop on your own app

Connect a build, open a device, and watch the first run write itself into Atlas.