From the hamburger drawer, open Activities, pick a Reflections prompt, type an entry, save, and land on the reward sheet where Ash finds Rainbow Stones and shortens today's adventure.
Navigation patternThis flow shows how Finch carries a user from Home — with active adventure to Reflection save reward (adventure speed-up) across real app states.
Testing coverageThe screen path gives QA and product teams concrete screens to verify, including visible UI density, transition order, and repeated mobile states.
Agent groundingAtlas makes this journey usable as navigation context for AI agents that need to understand the app before executing mobile tasks.
Screen path
Finch Write a reflection screenshots
This page is a crawlable breakdown of one real mobile journey. The screenshots, step labels, and element counts make the Finch Write a reflection path easier to compare against competing apps, reproduce during QA planning, and reuse as structured navigation context for app automation.
01
Home — with active adventure
Step 1 in the Finch Write a reflection flow. Atlas detected 8 UI elements on this screen.
Home — with active adventure
02
Hamburger drawer — top (Account + Features)
Step 2 in the Finch Write a reflection flow. Atlas detected 17 UI elements on this screen.
Hamburger drawer — top (Account + Features)
03
Activities hub
Step 3 in the Finch Write a reflection flow. Atlas detected 10 UI elements on this screen.
Activities hub
04
Reflections — Calm category
Step 4 in the Finch Write a reflection flow. Atlas detected 15 UI elements on this screen.
Reflections — Calm category
05
Reflection entry editor
Step 5 in the Finch Write a reflection flow. Atlas detected 7 UI elements on this screen.
Reflection entry editor
06
Reflection editor — filled state
Step 6 in the Finch Write a reflection flow. Atlas detected 6 UI elements on this screen.
Reflection editor — filled state
07
Reflection save reward (adventure speed-up)
Step 7 in the Finch Write a reflection flow. Atlas detected 6 UI elements on this screen.
Reflection save reward (adventure speed-up)
How to use it
Apply this flow to product and testing work
For product researchUse the ordered path to understand which screens appear before and after key actions, how much interface density the user sees, and where the app introduces extra decisions or interruptions.
For QA planningTurn each screen in the path into a coverage checkpoint. The screenshot sequence helps teams verify expected states, navigation transitions, and UI inventory without manually rediscovering the journey.